Starcarft

Starcarft Remastered

StarCraft ist ein Echtzeit-Strategiespiel, das von Blizzard Entertainment entwickelt und veröffentlicht wurde. Noch im selben Jahr erschien auch die einzige. Redescubra um Clássico da Estratégia em Tempo Real StarCraft introduziu muitos recursos revolucionários que desde então se tornaram padrão no gênero de. Die preisgekrönte Kampagne von StarCraft II: Wings of Liberty ist kostenlos spielbar. Lorem ipsum dolor sit amet. Spieler gegen Spieler. Spielt kostenlos im. Führt Krieg in der ganzen Galaxis mit drei einzigartigen und mächtigen Spezies. StarCraft II ist ein Echtzeitstrategie-Spiel von Blizzard Entertainment für PC und. StarCraft II führt die epische Saga um die Protoss, Terraner und Zerg fort. Diese drei vollkommen verschiedenen und mächtigen Völker werden in dem.

Starcarft

Endlich kostenlos spielbar und mit einer Menge an Möglichkeiten für neue und wiederkehrende StarCraft II Spieler. Wings of Liberty, die erste Kampagne der. StarCraft II führt die epische Saga um die Protoss, Terraner und Zerg fort. Diese drei vollkommen verschiedenen und mächtigen Völker werden in dem fulminanten. StarCraft II führt die epische Saga um die Protoss, Terraner und Zerg fort. Diese drei vollkommen verschiedenen und mächtigen Völker werden in dem.

Ancient, noble warriors with a golden armada and advanced psionic technology. For thousands of years, the ancient and mysterious protoss have held sway over their part of the galaxy.

Individual protoss warriors are unsurpassed in their skills and courage, greatly enhanced by the combination of technology and formidable psionic strength.

Basic melee attacker that forms the core of every Protoss ground army. Can be upgraded to quickly close distance on evasive targets.

Advanced spellcaster that wreaks havoc on clumped enemies with Psionic Storm. The pinnacle of Protoss technology: a capital ship carrying short-range Interceptors that attack both air and ground.

Whether you prefer a cinematic story campaign, best-in-class multiplayer competition, specialized custom games in the Arcade, or social and collaborative Co-op, StarCraft II has a mode for you.

Save the galaxy from emergent threats in full-length Terran, Zerg, and Protoss campaigns. Team up with a friend to tackle epic missions as diverse, specialized commanders.

Here are three ways to get started in StarCraft II without spending a dime. Complete the Wings of Liberty campaign on Casual. In Versus A.

Take every Co-Op commander for a spin. Skip to Main Content Skip to Footer. Overwatch League. Log In. Home Game Media News Community. Play Free Now.

Promotional popup has appeared. Game Media News Community. Game Overview With three races, four modes, and infinite ways to play, StarCraft II is the ultimate real-time strategy experience.

Multitasking Macro and Micro In StarCraft II , players juggle big-picture economy and micro-level unit control, pushing them to the very limits of their strategic and tactical capabilities.

Increase income by building additional workers. Construct supply structures to field larger armies. Assemble an army from production structures. Wield spellcaster units to wreak havoc on enemy forces.

Drop units behind enemy lines to sabotage their economy. Resourceful humans with varied technology and plenty of attitude. Unique Features: Buildings that lift off Transforming units like the Viking and Hellion Many viable strategies, including infantry and mechanical styles Key Units.

Marine Light infantry that can attack both air and ground targets. Siege Tank Armored unit that can transform into a stationary mode for tremendous area-of-effect damage.

Battlecruiser Giant capital ship with devastating ground and air attacks. A ferocious swarm of merciless beasts that devour worlds.

Unique Features: Units that burrow beneath the surface Swarms of fast-moving units like Zerglings and Mutalisks Creep spread that covers zerg bases in a nourishing biological substance Key Units.

Zergling Swift melee attackers that spawn in pairs. Mutalisk Versatile air units that attack both ground and air. On Mar Sara, Raynor liberates the local population from Dominion control and also discovers a component of a mysterious Xel'Naga artifact.

The Zerg reappear and overrun Mar Sara, forcing Raynor to arrange an evacuation to his battlecruiser, the Hyperion. The Raiders embark on a series of missions to undermine Mengsk, stop frequent Zerg infestations on Terran worlds, gather psychic individuals for military assets, and find the remaining pieces of the Xel'Naga artifact, which they sell to the enigmatic Moebius Foundation in order to fund their revolution.

Soon after, Zeratul delivers a psychic crystal that allows Raynor to share visions involving an ominous prophecy where Zerg-Protoss hybrids and an enslaved Zerg swarm wipe out the Terrans and the Protoss.

The vision reveals that only Kerrigan has the power to prevent the eradication of all life in the sector and beyond. After collecting more artifact pieces, the Raiders forge an alliance with Valerian Mengsk, Arcturus' son, who is their secret benefactor from Moebius Foundation.

After recovering the final artifact piece, Valerian and Raynor work together to invade the Zerg world of Char and use the artifact to restore Kerrigan's humanity, thus weakening the Zerg at the cost of much of the Dominion fleet.

An agent of Arcturus makes an attempt on Kerrigan's life, and Raynor defends her and takes her in for medical examination.

In Heart of the Swarm , the Dominion discovers where Raynor and Kerrigan are hiding and launch an attack on them. Kerrigan manages to escape, but is cut off from Raynor and upon hearing news that he was captured and executed, she returns to Zerg territory to retake control of the swarm and exact revenge on Mengsk.

During her quest, she has an encounter with Zeratul, who advises her to travel to Zerus, the original homeworld of the Zerg, where she regains her powers as the Queen of Blades, returning stronger than ever, and learns that a fallen Xel'Naga named Amon was responsible for making the Zerg what they are: a warring swarm, bound to a single overriding will.

After confronting a legion of servants of Amon, including a breed of Protoss-Zerg hybrids, Mengsk informs Kerrigan that Raynor is still alive and uses him as a leverage against her, keeping the location where he is imprisoned a secret, until she joins forces with the Hyperion to locate and rescue him.

However, seeing that she discarded her humanity after all the effort he took to restore it, Raynor rejects her, despite her confession that she loves him, and parts ways with her.

Kerrigan turns her attention to Korhal and sends her forces to bring down Mengsk once and for all.

However, during their showdown, Mengsk uses the artifact to immobilize her, but Raynor appears to protect her, and Mengsk is ultimately killed by Kerrigan.

With the Dominion under control of Mengsk's son Valerian, Kerrigan bids farewell to Raynor and departs with the Zerg Swarm to confront Amon and his forces.

In Legacy of the Void , Zeratul invades a Terran installation under control of Amon in order to pinpoint the exact location of his resurrection, taking advantage of a sudden attack by Kerrigan and the Zerg swarm.

After obtaining the exact location, he departs to an ancient Xel'Naga temple where he has a vision of Tassadar, who prompts him to claim the artifact in possession of the Terrans.

Zeratul returns to warn Artanis of Amon's return, but he decides to proceed with his plans of leading his army to reclaim Aiur.

However, Amon awakens on Aiur and takes control of the majority of the Protoss race through the Khala, the telepathic bond that unites all emotions for the Khalai faction of the Protoss.

Only Zeratul and the Nerazim, the Dark Templar, are immune due to their lack of connection to the Khala, and the Nerazim proceed to save as many Khalai as they can by severing their nerve chords, which connect them to the Khala, with Zeratul sacrificing himself to save Artanis in the occasion.

After escaping the planet with an ancient vessel, the Spear of Adun , Artanis reclaims the artifact as Zeratul suggested and gathers allies among the many Protoss tribes scattered across the galaxy in order to remake his army and launch another assault on Aiur.

Using the artifact, Artanis' forces restrain Amon's essence, time enough for the other Khalai Protoss who were still under his control to sever their nerve chords and banish Amon to the Void.

In a short epilogue after the end of Legacy of the Void , Kerrigan calls for Artanis and Raynor's help to confront Amon inside the Void to defeat him once and for all.

In the occasion, they meet Ouros, the last of the Xel'Naga who reveals that to confront Amon on equal terms, Kerrigan must inherit Ouros' essence and become a Xel'Naga herself, as Ouros himself is at the last of his strength.

Assisted by the Zerg, Terran and Protoss forces, the empowered Kerrigan vanquishes Amon, before disappearing without a trace.

Two years later, Kerrigan appears before Raynor in human form and he departs with her to never be heard from again, while the Zerg, the Terran and the Protoss civilizations begin to rebuild in an age of peace and prosperity.

The StarCraft series includes a core set of titles that carry the main storyline. These games were released in chronological order, with each new title following on from the events that are depicted in the previous title.

Two expansions, Heart of the Swarm and Legacy of the Void both currently stand alone games , were planned from the beginning; the former was released in and the later was released in All the games in the main series are real-time strategy games , [15] [16] [17] where the player views the events as a military commander for each of the three species.

In addition, two spin-off titles have been released; these are authorized expansion packs to the original that focus on other characters and settings based at the same time as the main storyline.

A spin-off, StarCraft: Ghost , which was to be a third person action - stealth game , was in development, but has been placed on indefinite hiatus.

StarCraft , released for Windows on March 31, , [20] is the first video game in the StarCraft series. A science fiction real-time strategy game, StarCraft is set in a distant sector of the Milky Way galaxy.

The player assumes three roles through the course of the three campaigns: a Confederate colonial governor who becomes a revolutionary commander, a Zerg cerebrate pushing forward the species' doctrine of assimilation, and a Protoss fleet executor tasked with defending the Protoss from the Zerg.

StarCraft soon gained critical acclaim, winning numerous awards, [23] including being labelled "the best real-time strategy game ever made" and being ranked the seventh best game of all time by IGN in both and , [24] [25] and the eleventh best game in The expansion's story continues only days after the conclusion of the original game.

It starts with the Protoss' struggle to ensure the survival of their species and continues with the intervention of the United Earth Directorate into local Terran affairs.

The livelihood of both the Protoss and the previously silent Earth government is then threatened by the ever-increasing power of Sarah Kerrigan and her Zerg broods.

In addition, the expansion introduces new features and improvements. A total of seven new units with different functions and abilities are included, the artificial intelligence behavior was modified, new graphical tilesets for terrain were added, and the game's level editor received improved scripting tools to facilitate cut scenes with the in- game engine.

The expansion received critical praise for fixing various balance issues with the original game, [28] development attention on par with that of a full game, [29] and for continuing with single player campaigns that were heavily story-driven.

A remastered edition of the game, StarCraft: Remastered , released August 14, , preserves the gameplay of the original while adding support for ultra-high-definition graphics , Blizzard's modern online features, and re-recorded audio soundtrack and sound effects.

As a graphical overhaul, its effect applies to all game modes and menus in StarCraft: Remastered. The game was announced at the Worldwide Invitational in South Korea on May 19, with a pre-rendered cinematic cut scene trailer and a gameplay demonstration of the Protoss.

The base game, Wings of Liberty , follows the Terrans, while two expansion packs, Heart of the Swarm and Legacy of the Void , have been released to complement Wings of Liberty and further the story from the views of the Zerg and Protoss, respectively.

It is part two of the StarCraft II trilogy. The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on Kerrigan and the Zerg race.

It spans 27 missions 20 main missions and 7 side missions. StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to all three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game.

The story of StarCraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ultimately slay the greatest threat to the entire universe.

The game is divided into a 3-mission prologue, a mission main story campaign, and a 3-mission epilogue that wraps everything up.

The mission pack consists of three episodes, with a total of nine new missions. The release date for the first episode is March 29, The success of StarCraft spurred the creation of two authorized add-on titles to StarCraft , as well as one failed attempt at a deviation into a genre other than real-time strategy.

Insurrection was the first add-on pack released for StarCraft. As in StarCraft , the player takes control of each race in three separate campaigns.

In the first campaign, Terran colonists attempt to defend themselves from the Zerg invasion of the sector as well as from a rising insurgency.

The second campaign has the player directing a Protoss task force sent to clear the Zerg infestation of the colony by any means necessary.

In the final campaign, the player assumes the role of a Zerg cerebrate, whose goal is to crush all opposition on the surface.

The expansion contains 30 new campaign missions and over new multiplayer maps, [51] although it does not include new content in the form of units and graphical terrain tilesets.

Although the add-on is authorized by Blizzard Entertainment, they offer no comment on support or availability of the game.

Retribution is the second of the two authorized add-on packs released for StarCraft. The add-on was developed by Stardock and published by WizardWorks.

The game is set during the second campaign in StarCraft , revolving around the acquisition of a crystal of immense power connected to the Xel'Naga.

Divided into three campaigns, the game has the player assuming the roles of a Protoss fleet executor, the commander of a Dominion task force, and a Zerg cerebrate, all tasked with retrieving the crystal from a Dominion colony and getting it off the planet as quickly as possible.

As with its predecessor, Retribution does not include any new gameplay features beyond its single player campaigns and an abundance of multiplayer levels.

The add-on was not well received by reviewers, and instead it was regarded as "average", but at least challenging.

StarCraft: Ghost is a tactical stealth game for video game consoles developed under the supervision of Blizzard Entertainment.

Announced in , [53] the game was constantly delayed due to various issues, including a change of development team from Nihilistic Software to Swingin' Ape Studios in July Frequently used as an example of development hell , in , Blizzard Entertainment refused to list the game as cancelled.

Blizzard Entertainment began planning development on StarCraft in , shortly after the beginning of development for Diablo. However, neither of the two add-ons were particularly well received by critics.

StarCraft also marked the debut of Blizzard Entertainment's film department. StarCraft ' s success also inspired third-party developer Microstar Software to release an unauthorized add-on, entitled Stellar Forces , in May Blizzard Entertainment consequently filed a lawsuit against Microstar for selling the add-on, arguing that as the product was unauthorized and created using StarCraft ' s level editing software , it was a breach of the end user license agreement.

We believe that we must aggressively combat the sale and distribution of unauthorized add-ons associated with our properties.

In our opinion, Stellar Forces meets neither Blizzard's standards nor our customers' expectations. As gamers ourselves, we feel obligated to prevent the sale of unauthorized add-on products that do not add value to the StarCraft experience.

In the settlement, Microstar agreed to pay an undisclosed amount in punitive damages and to destroy all remaining copies of Stellar Forces in its possession, as well as to formally apologize to Blizzard Entertainment.

After the release of the first two add-on packs, Blizzard Entertainment announced the official expansion pack to StarCraft , entitled Brood War.

Development on Brood War began shortly after StarCraft ' s release, and Blizzard Entertainment were assisted by members of Saffire , who were contracted for a variety of tasks consisting of programming and design for levels, visuals and audio effects.

Unlike previous real-time strategy StarCraft titles, Ghost was to be a tactical third-person action game. Although the press was positive about the video game console direction taken by Ghost , [69] the game was consistently delayed, and during the third quarter of , Nihilistic Software discontinued their work with the project.

Blizzard announced a release date for July 27, Brower has said that most of the music for the original StarCraft series was produced on keyboards.

The original material for the Wings of Liberty soundtrack spans approximately four hours. Brower has said in interviews that his team was consciously seeking a film-score feel for StarCraft II.

Brower also recalled the use of a voice choir in Seattle, Washington. Remaining pieces were recorded at the Blizzard studios, performed by musicians such as Laurence Juber formerly of Wings and Tommy Morgan.

The orchestral music for Heart of the Swarm was likewise recorded in Marin County, again with the services of Kurlander and Noone, with 80 performers from the Skywalker Symphony Orchestra.

Brower stated in an interview in that he intended to continue the process of associative musical themes in Legacy of the Void.

The first novel, StarCraft: Uprising , was written by Micky Neilson, [80] a Blizzard Entertainment employee, and originally released only as an e-book in December The second novel, entitled StarCraft: Liberty's Crusade , serves as an adaptation of the first campaign of StarCraft , following on a journalist following a number of the key Terran characters in the series.

Written by Jeff Grubb and published in March , [81] it was the first StarCraft novel to be released in paperback. The fantasy author Tracy Hickman was brought in to write the fourth novel, [83] StarCraft: Speed of Darkness , which was published in June The first four novels, including the e-book Uprising , were later re-released as a single anthology entitled The StarCraft Archive in November Rosenberg , [85] it is a novelization of the second campaign in StarCraft from the perspective of Jim Raynor.

This was followed in November [86] by StarCraft Ghost: Nova , a book focusing on the early origins of the character of Nova from the postponed StarCraft: Ghost game.

Written by Keith R. DeCandido , [86] the novel was meant to accompany the release of StarCraft: Ghost , but was continued despite the postponement of the game.

In Christie Golden , an author whose previous work included novels in Blizzard's Warcraft series , [87] was brought in to write a trilogy entitled the StarCraft: The Dark Templar Saga.

The first installment, Firstborn being published in May [88] and Shadow Hunters , the second novel, being published in November In January [92] Keith R.

Timothy Zahn released Starcraft: Evolution in Two series were announced: StarCraft: Frontline , which is a series of short story anthologies that spanned four volumes, and StarCraft: Ghost Academy , which was written by Keith R.

DeCandido and follows several characters, such as Nova, during their training as the psychic assassins called "ghosts".

A number of action figures and collectable statues based upon the characters and units in StarCraft have been produced by ToyCom. In , Blizzard released Heroes of the Storm , their own crossover multiplayer online battle arena video game in which players can control over 15 characters from the StarCraft universe as playable heroes, such as Alarak, Artanis, Fenix, Kerrigan, Nova, Raynor, and Zeratul.

The StarCraft series has been a commercial success. After its release, StarCraft became the best-selling PC game for that year, selling over 1.

Although Insurrection and Retribution were not particularly well received, [] StarCraft: Brood War generally received very positive reviews, with an aggregate GameRankings score of In , Next Generation listed Warcraft and Starcraft as number 32 on their "Top 50 Games of All Time", commenting that, " StarCraft took it all a step further, with an innovative campaign structure and fantastic game balance for endless hours of multiplayer fun.

The expansion pack sold 1. From Wikipedia, the free encyclopedia. This article is about the video game franchise. For the original game, see StarCraft video game.

For other uses, see Starcraft disambiguation. Military science fiction media franchise. Chris Metzen James Phinney.

This article's plot summary may be too long or excessively detailed. Please help improve it by removing unnecessary details and making it more concise.

February Learn how and when to remove this template message. Main article: StarCraft video game. Further information: List of StarCraft media.

Main article: Heroes of the Storm. Windows Report Error-free Tech Life. March 18, Retrieved November 23, Archived from the original on November 5, Retrieved August 26, NBC News.

Archived from the original on June 13, Retrieved December 20, Hit Entertainment. The Verge. Archived from the original on March 26, Kotaku AU.

StarCraft manual. Irvine, California: Blizzard Entertainment. Blizzard Entertainment. November 21, Archived from the original on November 23, April 16, Archived from the original on April 20, Retrieved April 16, PC Gamer.

Archived from the original on September 16, Archived from the original on July 20, Retrieved September 6, Archived from the original on October 30, Archived from the original on August 28, Archived from the original on December 13, Retrieved April 4, Just Unlikely".

Archived from the original on January 22, Retrieved July 11, Archived from the original on April 2, Retrieved March 31, October 27, Archived from the original on May 12, Retrieved September 9, Archived from the original on February 13, January 1, Archived from the original on May 11, November 29, Archived from the original on December 2, Retrieved September 25, Well, Blizzard announced that the title is on its way to stores nationwide and we actually received box copies Friday morning to prove it.

Archived from the original on April 3, Archived from the original on February 7, Archived from the original on February 6, Game Informer. Retrieved September 20, Polygon website.

Retrieved June 27, Archived from the original on September 14, Archived from the original on February 2, Blizzcon: GameSpot. Archived from the original on December 5, Retrieved August 4, September 14, Archived from the original on November 30, Archived from the original on September 13,

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Starcarft Aktuelle Version. Die nicht allein lauffähige Erweiterung enthält neue Einheiten sowie neue Spielszenarien, die dort anknüpfen, Starcarft die StarCraft-Handlung endete. CA Residents only: Do not sell my personal information. Jetzt kostenlos spielen. Geist -Agentin — um die Zerstörung der Konföderation sicherzustellen. Dabei wird jedoch kurzzeitig der Verstand Zeratuls mit dem Overmindder obersten Kollektivintelligenz der Zerg, verbunden. Kommandanten Eurojackpot 22.11.19 Stufe 5 Kerrigan, Raynor und Artanis sind gänzlich kostenlos verfügbar, alle anderen Kommandanten Em Qualifikation Bester Dritter kostenlos bis Stufe 5. An ihrer Hingabe und ihrem Talent gibt es keine Zweifel, in Hinsicht auf ihre Loyalität sieht es jedoch anders aus. Einheiten und Gebäude der Protoss können ihre Trefferpunkte nicht regenerieren.

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Mehr erfahren. Ein einzelner Arbeiter kann schnell mehrere Gebäude errichten und sich wieder dem Ressourcenabbau widmen. Erstveröffent- lichung. Einzelspieler , Mehrspieler. Nach der geglückten Operation greift Kerrigan unter Einsatz aller Möglichkeiten den Planeten Korhal an und übernimmt schnell die Kontrolle. StarCraft II führt die epische Saga um die Protoss, Terraner und Zerg fort. Diese drei vollkommen verschiedenen und mächtigen Völker werden in dem fulminanten. Endlich kostenlos spielbar und mit einer Menge an Möglichkeiten für neue und wiederkehrende StarCraft II Spieler. Wings of Liberty, die erste Kampagne der. Jetzt fragt er Enjoy Secrets, ob in den Terranern mehr Potenzial steckt, als nur ahnungslose Opfer der Zerg oder der Protoss-Armada zu werden. Windows : Windows 95 bis max. Nachdem sie die knallharte Ausbildung Telekom Ausweis Akademie Starcarft hatte, erhielt sie ihr Kanistergewehr und ihren lichtbrechenden Tarnanzug und wurde zu einem der besten Ghosts der Konföderation. Spielt kostenlos im ungewerteten Modus und gegen die K. Duran versucht ohne Erfolg, den Psi-Disruptor zu zerstören, und flieht. Alle hier genannten Marken sind Eigentum der jeweiligen Inhaber. Es wird auf Ergebnisse gewettet, Replays werden geschaut und Live-Streams verfolgt. Windows : StarCraft ähnelt dem vorangegangenen Erfolgsspiel Warcraft IIdas ebenfalls von Beste Spielothek in DГ¶rpling finden Entertainment Starcarft wurde, weist aber in vielerlei Hinsicht Unterschiede zu Www.Faber Lotto.De Vorgänger auf. Kerrigan dominiert damit den Sektor. Namensräume Artikel Diskussion. GameSpot Ziff-Davis. Multitasking Macro and Beste Spielothek in Les Plans finden In Starcarft Beste Spielothek in Kickingerodt findenplayers juggle big-picture economy and micro-level unit control, pushing them to the very limits of their strategic and tactical capabilities. Archived from the original on June 22, Stylized Briefings Race-themed comic book interludes tell the original story with a fresh coat of paint. On Shakuras, they are misled by Kerrigan into attacking the Zerg to advance Kerrigan's quest to securing power over the Zerg. A subsidiary of Activision Geld In Gta 5. Ready, Commander? February The new Battle. A ferocious swarm of merciless beasts that devour worlds.

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This deception comes after she reveals that a new Overmind has entered incubation. Meanwhile, Earth decides to take action in the sector, sending a fleet to conquer the Terran Dominion and capture the new Overmind.

Although successfully taking the Dominion capital Korhal and enslaving the Overmind, the UED's efforts to capture Mengsk are thwarted by a double agent working for Kerrigan, Samir Duran.

She turns against her allies, however; Fenix and Duke both perish in the ensuing attacks. Kerrigan later extorts Zeratul into killing the new Overmind, giving her full control over the entire Zerg Swarm.

After defeating a retaliatory attack by the Protoss, Dominion, and the UED consequently destroying the last of the UED fleet , Kerrigan and her Zerg broods become the dominant power in the sector.

Four years later, in Wings of Liberty , Kerrigan and the Zerg vanish from the Koprulu Sector, allowing the Protoss to once again take on a passive role in the galaxy.

Meanwhile, Raynor forms a revolutionary group named Raynor's Raiders in order to overthrow Mengsk. On Mar Sara, Raynor liberates the local population from Dominion control and also discovers a component of a mysterious Xel'Naga artifact.

The Zerg reappear and overrun Mar Sara, forcing Raynor to arrange an evacuation to his battlecruiser, the Hyperion.

The Raiders embark on a series of missions to undermine Mengsk, stop frequent Zerg infestations on Terran worlds, gather psychic individuals for military assets, and find the remaining pieces of the Xel'Naga artifact, which they sell to the enigmatic Moebius Foundation in order to fund their revolution.

Soon after, Zeratul delivers a psychic crystal that allows Raynor to share visions involving an ominous prophecy where Zerg-Protoss hybrids and an enslaved Zerg swarm wipe out the Terrans and the Protoss.

The vision reveals that only Kerrigan has the power to prevent the eradication of all life in the sector and beyond.

After collecting more artifact pieces, the Raiders forge an alliance with Valerian Mengsk, Arcturus' son, who is their secret benefactor from Moebius Foundation.

After recovering the final artifact piece, Valerian and Raynor work together to invade the Zerg world of Char and use the artifact to restore Kerrigan's humanity, thus weakening the Zerg at the cost of much of the Dominion fleet.

An agent of Arcturus makes an attempt on Kerrigan's life, and Raynor defends her and takes her in for medical examination. In Heart of the Swarm , the Dominion discovers where Raynor and Kerrigan are hiding and launch an attack on them.

Kerrigan manages to escape, but is cut off from Raynor and upon hearing news that he was captured and executed, she returns to Zerg territory to retake control of the swarm and exact revenge on Mengsk.

During her quest, she has an encounter with Zeratul, who advises her to travel to Zerus, the original homeworld of the Zerg, where she regains her powers as the Queen of Blades, returning stronger than ever, and learns that a fallen Xel'Naga named Amon was responsible for making the Zerg what they are: a warring swarm, bound to a single overriding will.

After confronting a legion of servants of Amon, including a breed of Protoss-Zerg hybrids, Mengsk informs Kerrigan that Raynor is still alive and uses him as a leverage against her, keeping the location where he is imprisoned a secret, until she joins forces with the Hyperion to locate and rescue him.

However, seeing that she discarded her humanity after all the effort he took to restore it, Raynor rejects her, despite her confession that she loves him, and parts ways with her.

Kerrigan turns her attention to Korhal and sends her forces to bring down Mengsk once and for all. However, during their showdown, Mengsk uses the artifact to immobilize her, but Raynor appears to protect her, and Mengsk is ultimately killed by Kerrigan.

With the Dominion under control of Mengsk's son Valerian, Kerrigan bids farewell to Raynor and departs with the Zerg Swarm to confront Amon and his forces.

In Legacy of the Void , Zeratul invades a Terran installation under control of Amon in order to pinpoint the exact location of his resurrection, taking advantage of a sudden attack by Kerrigan and the Zerg swarm.

After obtaining the exact location, he departs to an ancient Xel'Naga temple where he has a vision of Tassadar, who prompts him to claim the artifact in possession of the Terrans.

Zeratul returns to warn Artanis of Amon's return, but he decides to proceed with his plans of leading his army to reclaim Aiur.

However, Amon awakens on Aiur and takes control of the majority of the Protoss race through the Khala, the telepathic bond that unites all emotions for the Khalai faction of the Protoss.

Only Zeratul and the Nerazim, the Dark Templar, are immune due to their lack of connection to the Khala, and the Nerazim proceed to save as many Khalai as they can by severing their nerve chords, which connect them to the Khala, with Zeratul sacrificing himself to save Artanis in the occasion.

After escaping the planet with an ancient vessel, the Spear of Adun , Artanis reclaims the artifact as Zeratul suggested and gathers allies among the many Protoss tribes scattered across the galaxy in order to remake his army and launch another assault on Aiur.

Using the artifact, Artanis' forces restrain Amon's essence, time enough for the other Khalai Protoss who were still under his control to sever their nerve chords and banish Amon to the Void.

In a short epilogue after the end of Legacy of the Void , Kerrigan calls for Artanis and Raynor's help to confront Amon inside the Void to defeat him once and for all.

In the occasion, they meet Ouros, the last of the Xel'Naga who reveals that to confront Amon on equal terms, Kerrigan must inherit Ouros' essence and become a Xel'Naga herself, as Ouros himself is at the last of his strength.

Assisted by the Zerg, Terran and Protoss forces, the empowered Kerrigan vanquishes Amon, before disappearing without a trace. Two years later, Kerrigan appears before Raynor in human form and he departs with her to never be heard from again, while the Zerg, the Terran and the Protoss civilizations begin to rebuild in an age of peace and prosperity.

The StarCraft series includes a core set of titles that carry the main storyline. These games were released in chronological order, with each new title following on from the events that are depicted in the previous title.

Two expansions, Heart of the Swarm and Legacy of the Void both currently stand alone games , were planned from the beginning; the former was released in and the later was released in All the games in the main series are real-time strategy games , [15] [16] [17] where the player views the events as a military commander for each of the three species.

In addition, two spin-off titles have been released; these are authorized expansion packs to the original that focus on other characters and settings based at the same time as the main storyline.

A spin-off, StarCraft: Ghost , which was to be a third person action - stealth game , was in development, but has been placed on indefinite hiatus.

StarCraft , released for Windows on March 31, , [20] is the first video game in the StarCraft series. A science fiction real-time strategy game, StarCraft is set in a distant sector of the Milky Way galaxy.

The player assumes three roles through the course of the three campaigns: a Confederate colonial governor who becomes a revolutionary commander, a Zerg cerebrate pushing forward the species' doctrine of assimilation, and a Protoss fleet executor tasked with defending the Protoss from the Zerg.

StarCraft soon gained critical acclaim, winning numerous awards, [23] including being labelled "the best real-time strategy game ever made" and being ranked the seventh best game of all time by IGN in both and , [24] [25] and the eleventh best game in The expansion's story continues only days after the conclusion of the original game.

It starts with the Protoss' struggle to ensure the survival of their species and continues with the intervention of the United Earth Directorate into local Terran affairs.

The livelihood of both the Protoss and the previously silent Earth government is then threatened by the ever-increasing power of Sarah Kerrigan and her Zerg broods.

In addition, the expansion introduces new features and improvements. A total of seven new units with different functions and abilities are included, the artificial intelligence behavior was modified, new graphical tilesets for terrain were added, and the game's level editor received improved scripting tools to facilitate cut scenes with the in- game engine.

The expansion received critical praise for fixing various balance issues with the original game, [28] development attention on par with that of a full game, [29] and for continuing with single player campaigns that were heavily story-driven.

A remastered edition of the game, StarCraft: Remastered , released August 14, , preserves the gameplay of the original while adding support for ultra-high-definition graphics , Blizzard's modern online features, and re-recorded audio soundtrack and sound effects.

As a graphical overhaul, its effect applies to all game modes and menus in StarCraft: Remastered. The game was announced at the Worldwide Invitational in South Korea on May 19, with a pre-rendered cinematic cut scene trailer and a gameplay demonstration of the Protoss.

The base game, Wings of Liberty , follows the Terrans, while two expansion packs, Heart of the Swarm and Legacy of the Void , have been released to complement Wings of Liberty and further the story from the views of the Zerg and Protoss, respectively.

It is part two of the StarCraft II trilogy. The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on Kerrigan and the Zerg race.

It spans 27 missions 20 main missions and 7 side missions. StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to all three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game.

The story of StarCraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ultimately slay the greatest threat to the entire universe.

The game is divided into a 3-mission prologue, a mission main story campaign, and a 3-mission epilogue that wraps everything up.

The mission pack consists of three episodes, with a total of nine new missions. The release date for the first episode is March 29, The success of StarCraft spurred the creation of two authorized add-on titles to StarCraft , as well as one failed attempt at a deviation into a genre other than real-time strategy.

Insurrection was the first add-on pack released for StarCraft. As in StarCraft , the player takes control of each race in three separate campaigns.

In the first campaign, Terran colonists attempt to defend themselves from the Zerg invasion of the sector as well as from a rising insurgency.

The second campaign has the player directing a Protoss task force sent to clear the Zerg infestation of the colony by any means necessary.

In the final campaign, the player assumes the role of a Zerg cerebrate, whose goal is to crush all opposition on the surface.

The expansion contains 30 new campaign missions and over new multiplayer maps, [51] although it does not include new content in the form of units and graphical terrain tilesets.

Although the add-on is authorized by Blizzard Entertainment, they offer no comment on support or availability of the game. Retribution is the second of the two authorized add-on packs released for StarCraft.

The add-on was developed by Stardock and published by WizardWorks. The game is set during the second campaign in StarCraft , revolving around the acquisition of a crystal of immense power connected to the Xel'Naga.

Divided into three campaigns, the game has the player assuming the roles of a Protoss fleet executor, the commander of a Dominion task force, and a Zerg cerebrate, all tasked with retrieving the crystal from a Dominion colony and getting it off the planet as quickly as possible.

As with its predecessor, Retribution does not include any new gameplay features beyond its single player campaigns and an abundance of multiplayer levels.

The add-on was not well received by reviewers, and instead it was regarded as "average", but at least challenging. StarCraft: Ghost is a tactical stealth game for video game consoles developed under the supervision of Blizzard Entertainment.

Announced in , [53] the game was constantly delayed due to various issues, including a change of development team from Nihilistic Software to Swingin' Ape Studios in July Frequently used as an example of development hell , in , Blizzard Entertainment refused to list the game as cancelled.

Blizzard Entertainment began planning development on StarCraft in , shortly after the beginning of development for Diablo.

However, neither of the two add-ons were particularly well received by critics. StarCraft also marked the debut of Blizzard Entertainment's film department.

StarCraft ' s success also inspired third-party developer Microstar Software to release an unauthorized add-on, entitled Stellar Forces , in May Blizzard Entertainment consequently filed a lawsuit against Microstar for selling the add-on, arguing that as the product was unauthorized and created using StarCraft ' s level editing software , it was a breach of the end user license agreement.

We believe that we must aggressively combat the sale and distribution of unauthorized add-ons associated with our properties. In our opinion, Stellar Forces meets neither Blizzard's standards nor our customers' expectations.

As gamers ourselves, we feel obligated to prevent the sale of unauthorized add-on products that do not add value to the StarCraft experience.

In the settlement, Microstar agreed to pay an undisclosed amount in punitive damages and to destroy all remaining copies of Stellar Forces in its possession, as well as to formally apologize to Blizzard Entertainment.

After the release of the first two add-on packs, Blizzard Entertainment announced the official expansion pack to StarCraft , entitled Brood War.

Development on Brood War began shortly after StarCraft ' s release, and Blizzard Entertainment were assisted by members of Saffire , who were contracted for a variety of tasks consisting of programming and design for levels, visuals and audio effects.

Unlike previous real-time strategy StarCraft titles, Ghost was to be a tactical third-person action game. Although the press was positive about the video game console direction taken by Ghost , [69] the game was consistently delayed, and during the third quarter of , Nihilistic Software discontinued their work with the project.

Blizzard announced a release date for July 27, Brower has said that most of the music for the original StarCraft series was produced on keyboards.

The original material for the Wings of Liberty soundtrack spans approximately four hours. Brower has said in interviews that his team was consciously seeking a film-score feel for StarCraft II.

Brower also recalled the use of a voice choir in Seattle, Washington. Remaining pieces were recorded at the Blizzard studios, performed by musicians such as Laurence Juber formerly of Wings and Tommy Morgan.

The orchestral music for Heart of the Swarm was likewise recorded in Marin County, again with the services of Kurlander and Noone, with 80 performers from the Skywalker Symphony Orchestra.

Brower stated in an interview in that he intended to continue the process of associative musical themes in Legacy of the Void. The first novel, StarCraft: Uprising , was written by Micky Neilson, [80] a Blizzard Entertainment employee, and originally released only as an e-book in December The second novel, entitled StarCraft: Liberty's Crusade , serves as an adaptation of the first campaign of StarCraft , following on a journalist following a number of the key Terran characters in the series.

Written by Jeff Grubb and published in March , [81] it was the first StarCraft novel to be released in paperback. The fantasy author Tracy Hickman was brought in to write the fourth novel, [83] StarCraft: Speed of Darkness , which was published in June The first four novels, including the e-book Uprising , were later re-released as a single anthology entitled The StarCraft Archive in November Rosenberg , [85] it is a novelization of the second campaign in StarCraft from the perspective of Jim Raynor.

This was followed in November [86] by StarCraft Ghost: Nova , a book focusing on the early origins of the character of Nova from the postponed StarCraft: Ghost game.

Written by Keith R. DeCandido , [86] the novel was meant to accompany the release of StarCraft: Ghost , but was continued despite the postponement of the game.

In Christie Golden , an author whose previous work included novels in Blizzard's Warcraft series , [87] was brought in to write a trilogy entitled the StarCraft: The Dark Templar Saga.

The first installment, Firstborn being published in May [88] and Shadow Hunters , the second novel, being published in November In January [92] Keith R.

Timothy Zahn released Starcraft: Evolution in Two series were announced: StarCraft: Frontline , which is a series of short story anthologies that spanned four volumes, and StarCraft: Ghost Academy , which was written by Keith R.

DeCandido and follows several characters, such as Nova, during their training as the psychic assassins called "ghosts".

A number of action figures and collectable statues based upon the characters and units in StarCraft have been produced by ToyCom.

In , Blizzard released Heroes of the Storm , their own crossover multiplayer online battle arena video game in which players can control over 15 characters from the StarCraft universe as playable heroes, such as Alarak, Artanis, Fenix, Kerrigan, Nova, Raynor, and Zeratul.

The StarCraft series has been a commercial success. After its release, StarCraft became the best-selling PC game for that year, selling over 1. Although Insurrection and Retribution were not particularly well received, [] StarCraft: Brood War generally received very positive reviews, with an aggregate GameRankings score of In , Next Generation listed Warcraft and Starcraft as number 32 on their "Top 50 Games of All Time", commenting that, " StarCraft took it all a step further, with an innovative campaign structure and fantastic game balance for endless hours of multiplayer fun.

The expansion pack sold 1. Form up a party and experience our exclusive automatic matchmaking service, giving you a close match every time you play.

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Starcarft - Erlebt einen alten Klassiker ganz neu

Overwatch League. Das Spiel verfügt über einen eigenen Editor meist StarEdit genannt , der es erlaubt, vorhandene Karten zu verändern und eigene, auf Wunsch geskriptete Kartenszenarien zu erschaffen. Die Firma Microstar verkaufte eine CD mit neuen Levels, die mit dem Editor erstellt wurden, war jedoch gezwungen den Verkauf einzustellen, da Blizzard sie verklagt und den Prozess gewonnen hatte. Viele Einheiten der Zerg können sich eingraben und sich so verstecken.

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